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	<title>Raising Digital Kids &#187; kids at play at ces</title>
	<atom:link href="http://www.robinraskin.com/blog/category/kids-at-play-at-ces/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.robinraskin.com/blog</link>
	<description>No one said it would be easy but it sure keeps you thinking.</description>
	<pubDate>Fri, 19 Mar 2010 19:57:41 +0000</pubDate>
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		<title>Kids and TV: A Love Affair Still in Full Bloom</title>
		<link>http://www.robinraskin.com/blog/2010/01/20/kids-and-tv-a-love-affair-still-in-full-bloom/</link>
		<comments>http://www.robinraskin.com/blog/2010/01/20/kids-and-tv-a-love-affair-still-in-full-bloom/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 01:11:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[TV]]></category>

		<category><![CDATA[kids at play at ces]]></category>

		<guid isPermaLink="false">http://www.robinraskin.com/blog/?p=699</guid>
		<description><![CDATA[If you read nothing else this week, take a look at the new study from the Kaiser Family Foundation. Some of the top line findings are worrisome. Kids still rank TV their fave for media—spending as much as seven to eight hours a day watching (that’s a full time job). Turns out that there’s little [...]]]></description>
			<content:encoded><![CDATA[<p>If you read nothing else this week, take a look at the new study from the <a title="Study" href="http://www.kff.org/entmedia/1535-index.cfm" target="_blank">Kaiser Family Foundation</a>. Some of the top line findings are worrisome. Kids still rank TV their fave for media—spending as much as seven to eight hours a day watching (that’s a full time job). Turns out that there’s little parental oversight, and kids who watched the most TV were also the least contented. The biggest surprise? Despite the proliferation of home computers, the TV continues to be top dog.</p>
<p>More research into what kids watch and how we might tap into their screen time for learning is required, but congrats to <a title="Vicky Rideout" href="http://ces2010.kidsatplaysummit.com/index.php?option=com_content&amp;view=article&amp;id=172&amp;Itemid=500027" target="_blank">Vicky Rideout</a> (who previewed the results at our <a title="Kids@Play Summit" href="www.kidsatplaysummit.com" target="_blank">Kids@Play Summit</a> in Las Vegas.</p>
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		<title>Dell vs. Disney; Asus vs. Nick, Oh My!</title>
		<link>http://www.robinraskin.com/blog/2009/08/11/dell-vs-disney-asus-vs-nick-oh-my/</link>
		<comments>http://www.robinraskin.com/blog/2009/08/11/dell-vs-disney-asus-vs-nick-oh-my/#comments</comments>
		<pubDate>Wed, 12 Aug 2009 04:41:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Disney]]></category>

		<category><![CDATA[Your Digital Kids]]></category>

		<category><![CDATA[creativity]]></category>

		<category><![CDATA[education]]></category>

		<category><![CDATA[kids at play at ces]]></category>

		<category><![CDATA[netbook]]></category>

		<category><![CDATA[parenting]]></category>

		<category><![CDATA[young children and Internet]]></category>

		<category><![CDATA[ASUS]]></category>

		<category><![CDATA[Dell]]></category>

		<category><![CDATA[Nickelodeon]]></category>

		<category><![CDATA[Whyville]]></category>

		<guid isPermaLink="false">http://www.robinraskin.com/blog/?p=504</guid>
		<description><![CDATA[Never mind you, which netbook will your kids be carting to and from 1st grade this year? Will it be the one with SpongeBob or with Little Mermaid? This week Dell announced a new netbook designed for the 6- to 12-year-old: the Inspiron Mini Nick Edition.
The Nick Edition follows on the heels of a Disney [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-506" title="nick-edition-netbook-front" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/08/nick-edition-netbook-front-300x225.jpg" alt="nick-edition-netbook-front" width="300" height="225" />Never mind <em>you</em>, which netbook will your <em>kid</em>s be carting to and from 1st grade this year? Will it be the one with SpongeBob or with Little Mermaid? This week Dell announced a new netbook designed for the 6- to 12-year-old: the <a title="Reuters" href="http://www.reuters.com/article/technologyNews/idUSTRE57A56N20090811">Inspiron Mini Nick Editio</a>n.<span id="more-504"></span></p>
<p>The Nick Edition follows on the heels of a Disney announcement for a pink or blue encased ASUS netbook that it calls the <a title="Netpals Netbook" href="http://news.cnet.com/8301-17938_105-10266146-1.html">NetPals Netbook</a>. Both machines are honest-to-goodness entry-level netbooks, ones that any adult on a budget would be happy to own. What makes them kid-friendly are decoration, software, a custom UI, and lots of parental control software</p>
<p>Beneath the green and white Viacom slime on the cover of the PC lurks a Dell Inspiron Mini. A Nick widget (which wasn’t quite ready to be demonstrated) will take junior right to Nickland. There they’ll find feature games of the week, first-run Nick shows, an MP3 and more. <a title="WhyVille" href="http://www.whyville.net/smmk/nice">WhyVille</a>, a highly respected social networking site that caters to a “thinking” kid, is also featured prominently.</p>
<p>When it comes to speeds and feeds, both Disney/ASUS and Nick/Dell machines have similar specifications: Atom processors, 1GB RAM, 160GB hard drive, and a built-in webcam. Both run XP. Both weigh under 3 lbs. Dell adds a Lo-Jack&#8211;a sensible addition for parents sending kids into a world where they’d forget their pants if they weren’t wearing them. Dell did not announce pricing, but expect it to be competitive with the Disney NetPal.</p>
<p>According to Dell, Maria Bailey, CEO of <a title="BSM Media" href="http://www.bsmmedia.com/">BSM Media</a>, helped set the mission. Moms and dads are looking for brands they can trust, access to entertainment and education, and a protected environment.</p>
<p>Dell is going to miss the back to school buying spree, but when it does become available in October you’ll find the Nick Edition at Wal-Mart or on Dell.com.</p>
<p>Undecided whether to be in the SpongeBob/iCarly or Little Mermaid/Hannah Montana camp? Don’t worry&#8211;I’m sure it’s a matter of moments before you’ll be able to add a few other kid-themed netbooks to the menu. The injustice of it all may be that your kid gets a netbook before you do.</p>
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		<title>Making Faces on Your iPhone</title>
		<link>http://www.robinraskin.com/blog/2009/08/06/making-faces-on-your-iphone/</link>
		<comments>http://www.robinraskin.com/blog/2009/08/06/making-faces-on-your-iphone/#comments</comments>
		<pubDate>Fri, 07 Aug 2009 01:45:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Your Digital Kids]]></category>

		<category><![CDATA[cell phones]]></category>

		<category><![CDATA[creativity]]></category>

		<category><![CDATA[creativity and play]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[kids at play at ces]]></category>

		<category><![CDATA[mom networks]]></category>

		<category><![CDATA[Add new tag]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[Making Faces]]></category>

		<category><![CDATA[metatools]]></category>

		<category><![CDATA[mobile apps]]></category>

		<guid isPermaLink="false">http://www.robinraskin.com/blog/?p=498</guid>
		<description><![CDATA[Before File-Open-Save and Lacoste were the standard for applications and their developers, there was Kai Krause. Kai&#8217;s Power Tools, or KPT, were a collection of psychedelic digital effects that extended the capabilities of PhotoShop. Goo and PowerGoo were consumerized versions of these effects. You could take a photo and apply a few creative stretches and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-500" title="making-faces" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/08/making-faces.jpg" alt="making-faces" width="140" height="140" />Before File-Open-Save and Lacoste were the standard for applications and their developers, there was Kai Krause. <a title="Kai's Power Tools" href="http://www.corel.com/servlet/Satellite/us/en/Product/1152105061785#tabview=tab0">Kai&#8217;s Power Tools</a>, or KPT, were a collection of psychedelic digital effects that extended the capabilities of PhotoShop. Goo and PowerGoo were consumerized versions of these effects. You could take a photo and apply a few creative stretches and swirls or morph two faces (say mine and Jon Stewart&#8217;s together).<span id="more-498"></span></p>
<p>Goo is back, reincarnated as an iPhone/iTouch app called <a title="Making Faces" href="http://www.metatools.com/">Making Faces</a>. It&#8217;s a hoot. Load in any image and, using your fingers, you can pinch, bulge, spike, twirl, wave, ripple, nudge, smear, and otherwise whack-out your images. Then turn them into a time-lapse movie. The true power of this $2.99 app won&#8217;t be fully realized until you can email your creation to friends, but in the meantime you can definitely have a load of fun making faces.</p>
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		<title>After Wii’s Success Nintendo Woos Us Again</title>
		<link>http://www.robinraskin.com/blog/2009/04/07/after-wii%e2%80%99s-success-nintendo-woos-us-again/</link>
		<comments>http://www.robinraskin.com/blog/2009/04/07/after-wii%e2%80%99s-success-nintendo-woos-us-again/#comments</comments>
		<pubDate>Tue, 07 Apr 2009 22:20:23 +0000</pubDate>
		<dc:creator></dc:creator>
		
		<category><![CDATA[Your Digital Kids]]></category>

		<category><![CDATA[creativity]]></category>

		<category><![CDATA[creativity and play]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[kids at play at ces]]></category>

		<category><![CDATA[nintendo]]></category>

		<category><![CDATA[toys]]></category>

		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://www.robinraskin.com/blog/2009/04/07/after-wii%e2%80%99s-success-nintendo-woos-us-again/</guid>
		<description><![CDATA[In the old days (just last week), before Nintendo’s new portable game console, the DSi, was available, portable game consoles were for kids with good eyesight, fast reflexes, and too much time on their hands. The DSi, the next generation of Nintendo’s DS, is going to shake things up by changing the nature of the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/04/nintendo-dsi-1.jpg" title="nintendo-dsi-1.jpg"><img src="http://www.robinraskin.com/blog/wp-content/uploads/2009/04/nintendo-dsi-1.thumbnail.jpg" alt="nintendo-dsi-1.jpg" /></a>In the old days (just last week), before <a href="http://nintendodsi.com/news.jsp" title="nintendo dsi">Nintendo’s</a> new portable game console, the DSi, was available, portable game consoles were for kids with good eyesight, fast reflexes, and too much <a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/04/nintendo-dsi-2.jpg" title="nintendo-dsi-2.jpg"></a>time on their hands. The DSi, the next generation of Nintendo’s DS, is going to shake things up by changing the nature of the games we play as part of the mobile experience.</p>
<p><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/04/nintendo-dsi-2.jpg" title="nintendo-dsi-2.jpg"><img src="http://www.robinraskin.com/blog/wp-content/uploads/2009/04/nintendo-dsi-2.thumbnail.jpg" alt="nintendo-dsi-2.jpg" /></a>I’ve been scanning the reviews of the new DSi and becoming convinced that the techie crowd doesn’t understand that “something’s happening here.” Most reviews are using words like “evolutionary” and missing the point that when you put a camera, good microphone, and some great software in a portable game machine, it changes the nature of the game. I spoke with Warren Buckleitner, founder of Children’s Technology Review and the director of our <a href="http://www.kidsatplaysummit.com" title="Kids@Play Summit">Kids@Play Summit</a> program. Warren calls the new DSi a “Digital Sandbox.”<span id="more-309"></span></p>
<p>By adding two (yes, two) digital cameras and a sensitive microphone, the DSi heralds another level of creativity and exploration. The two cameras (one faces inward so you can capture photos of yourself and one faces the outside world) come with software that lets you pull, yank, meld, and manipulate images using software special effects lenses. The sound and music tools let you use the DSi as an MP3 player, but, more importantly, lets you sample the sound of voices, birds chirping, and teachers lecturing, and then edit and manipulate them. The DSi, if used well, will unleash fantastic amounts of creativity.<br />
To read more on why Warren thinks the DSi is magic in a kid’s hands, <a href="http://www.childrenssoftware.com/" title="Children's Software">read his DSi impressions</a>.</p>
<p>For a great synopsis of what’s new and different with more emphasis on the technical specs, I’ll point you towards John Davison’s review on <a href="http://www.whattheyplay.com/features/nintendo-dsi-whats-new/" title="What They Play">WhatTheyPlay.com</a>.</p>
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		<title>Live From the WiredSafety Summit</title>
		<link>http://www.robinraskin.com/blog/2009/02/26/live-from-the-wiredsafety-summit/</link>
		<comments>http://www.robinraskin.com/blog/2009/02/26/live-from-the-wiredsafety-summit/#comments</comments>
		<pubDate>Thu, 26 Feb 2009 20:55:43 +0000</pubDate>
		<dc:creator></dc:creator>
		
		<category><![CDATA[internet safety]]></category>

		<category><![CDATA[kids at play at ces]]></category>

		<category><![CDATA[social networking]]></category>

		<guid isPermaLink="false">http://www.robinraskin.com/blog/2009/02/26/live-from-the-wiredsafety-summit/</guid>
		<description><![CDATA[Parry Aftab is the Pied Piper (Piperess?) of kids’ Internet safety. Long before it was fashionable to invite kids to join in the conversation regarding best practices and safety on the Internet, Parry was not only listening to kids, but she was teaching them to become safe Internet leaders who would influence other kids.
Yesterday, in [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.aftab.com/" title="Parry Aftab">Parry Aftab</a> is the Pied Piper (Piperess?) of kids’ Internet safety. Long before it was fashionable to invite kids to join in the conversation regarding best practices and safety on the Internet, Parry was not only listening to kids, but she was teaching them to become safe Internet leaders who would influence other kids.</p>
<p>Yesterday, in Washington, DC, and the Senate Building, Parry Aftab held the 9th Annual <a href="http://www.wiredsafety.org/" title="WiredSafety">WiredSafety Summit</a>. The event was hosted by WiredSafety’s Teenangels and Tweenangels—kids from all over the country who’ve taken training classes based on the WiredSafety curriculum.<span id="more-297"></span></p>
<p>Corporate sponsors included <a href="http://www.google.com" title="Google">Google</a>, <a href="http://www.yahoo.com" title="Yahoo!">Yahoo!</a>, <a href="http://www.microsoft.com" title="Microsoft">Microsoft</a>, <a href="http://www.nick.com" title="Nickelodeon">Nickelodeon</a>, <a href="http://www.kidzui.com" title="KidZui">KidZui</a>, <a href="http://www.myyearbook.com" title="MyYearbook">MyYearbook</a>, <a href="http://www.facebook.com" title="Facebook">Facebook</a>, <a href="http://www.myspace.com" title="MySpace">MySpace</a>, and dozens of others. Corporations are particularly interested in working with and promoting WiredSafety kids because kids are the best touchstones for the state of the kids’ Internet. During the Summit, groups of kids tackle issues including gaming, texting, webcams, and social networking, and present their research to the adult audience.</p>
<p>Aftab also uses the Summit to bestow numerous awards for industry, government, and websites. I was honored by receiving the Lifetime Achievement Award for Online Child Protection, as was my colleague, Linda Criddle of <a href="http://www.look-both-ways.com" title="Look Both Ways">Look Both Ways</a> . Other awards went to the <a href="http://www.ftc.gov/bcp/conline/edcams/kidzprivacy/kidz.htm" title="FTC">FTC</a> for the work it&#8217;s done in creating websites that help you protect your privacy. <a href="http://www.microsoft.com/presspass/press/2009/jan09/01-14GetGameSmartLaunchPR.mspx" title="Microsoft">Microsoft </a>received an award for working on safer gaming environments, <a href="http://www.msnbc.msn.com/id/29385934/" title="KidZui">KidZui</a> received an Internet Safety and Responsibility Award and awards were given to law enforcement programs as well as TV programs like Nickelodeon’s <a href="http://video.google.com/videosearch?rlz=1C1GGLS_enUS304US304&amp;sourceid=chrome&amp;q=icarly&amp;um=1&amp;ie=UTF-8&amp;ei=f9emSaLaN5XaMdrIqboC&amp;sa=X&amp;oi=video_result_group&amp;resnum=4&amp;ct=title#" title="iCarly">iCarly</a>.</p>
<p>Some of the findings from the kids&#8217; research with their peers included the following:</p>
<ul>
<li>Texting while driving is something that’s done quite a bit by teens and needs to be addressed, educating them about the dangers.</li>
<li>They recommended that privacy policies on websites should be short and clear, and that information they give up on a site to register should not be shared with third parties.</li>
<li>Password sharing is a common and unsafe behavior that teens and tweens often engage in (85% of elementary school kids share their password with at least one other person).</li>
<li>There’s a shortage of interesting games for girls.</li>
<li>Moms are gaming with their kids almost as much as dads.</li>
<li>A 15-year-old is probably the highest risk age of the tween/teen population.</li>
<li>When kids engage their parents with their online activities, the kids themselves are safer and more careful.</li>
<li>Boys post more videos to YouTube than girls do, but both watch them as often.</li>
<li>Cyberbullying occurs as early as 2nd grade and peaks in 4th grade.</li>
<li>When kids are targeted by a cyberbully, most kids hide it from their parents (unless they surf together or play online games together).</li>
<li>Boys tend to be riskier online than girls, by sharing more personal information and meeting offline with people they only know online.</li>
</ul>
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		<title>Toy Fair 2009, Part II: Digital Bargains</title>
		<link>http://www.robinraskin.com/blog/2009/02/23/toy-fair-2009-part-ii-digital-bargains/</link>
		<comments>http://www.robinraskin.com/blog/2009/02/23/toy-fair-2009-part-ii-digital-bargains/#comments</comments>
		<pubDate>Tue, 24 Feb 2009 01:32:54 +0000</pubDate>
		<dc:creator></dc:creator>
		
		<category><![CDATA[Your Digital Kids]]></category>

		<category><![CDATA[kids at play at ces]]></category>

		<category><![CDATA[toys]]></category>

		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://www.robinraskin.com/blog/2009/02/23/toy-fair-2009-part-ii-digital-bargains/</guid>
		<description><![CDATA[Many parents are just about ready to give their kids two cans and some string and send them out to play.  The days of $300 robots and  $100 learning systems are fading fast.  At Toy Fair this year, there was a nod towards austerity. But, while lower in costs, the toys did [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/zippity.png" title="zippity.png"></a><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/zippity.png" title="zippity.png"></a><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/eyeclops-mini-projector.png" title="eyeclops-mini-projector.png"></a><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/rubik.png" title="rubik.png"><img src="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/rubik.thumbnail.png" alt="rubik.png" /></a>M<a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/printies-final.png" title="printies-final.png"></a>any parents<a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/eyeclops-junior.png" title="eyeclops-junior.png"></a> are just about ready to give their kids two cans and some string and send them out to play.  The days of $300 robots and  $100 learning systems are fading fast.  At Toy Fair this year, there was a nod towards austerity. But, while lower in costs, the toys did not suffer a lack of creativity. <span id="more-290"></span><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/eyeclops-junior.png" title="eyeclops-junior.png"></a></p>
<p><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/tag-reader.png" title="tag-reader.png"><img src="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/tag-reader.png" alt="tag-reader.png" /></a><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/zippity.png" title="zippity.png"><img src="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/zippity.thumbnail.png" alt="zippity.png" /></a></p>
<p>For the youngest digiterai, ages 2-5,  <a href="http://www.leapfrog.com/en/shop.html" title="Leapfrog">Lea</a><a href="http://www.leapfrog.com/en/shop.html" title="LeapFrog">pFrog</a> showed the <a href="http://www.leapfrog.com/tag/tag-jr.html" title="Leapfrog">Tag Reader Junior</a> and <a href="http://www.leapfrog.com/zippity/" title="Zippety">Zippity</a>. <strong>Tag Reader Junior</strong> is a pre-reader friendly version of LeapFrog&#8217;s popular Tag Reader. A magic pen (one chunky enough for the pre-pencil set crowd to grasp) senses information that&#8217;s embedded into the invisible grid on pages of tough cardboard picture books. When the pen touches a word, a color, a thing, stuff happens.  Of course,  pre-readers initially use this as if it were a stamp pad and not a book, but it does make books a delightful exploration.  Price: $35</p>
<p><strong>Zippity Learning System</strong></p>
<p>LeapFrog and Disney Playhouse teamed up to create this game that’s a cross between Dance Dance Revolution and Wii Sports for the preschool crowd. Kids dance, jump, and move as they learn preschool skills. The mat  is used to run and jump and the baseball bat-looking contraption (called “the bopper”) is used for upper body movements. Games feature  Mickey, Darby, Goofy, and other Disney Playhouse favorites. $79</p>
<p><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/zippity.png" title="zippity.png"></a></p>
<p style="border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color #4f81bd; border-width: medium medium 1pt; padding: 0in 0in 4pt">For older kids, <a href="http://www.lego.com" title="Lego">Lego&#8217;s</a> RC Car combines the love of building with Legos with a love of race cars.  After you build your own <strong>Lego RC Car</strong> you use the radio controller to drive it round the tracks.  Crash?  Just rebuild your car. $39.99 for a 92-piece kit gives you two different designs.</p>
<p style="border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color #4f81bd; border-width: medium medium 1pt; padding: 0in 0in 4pt">Lego also announced a new set of Lego building bricks that will tie into a new website from the company. The site, Lego Family Time, will offer building plans each week that kids can follow along with or modify to their liking.</p>
<p style="border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color #4f81bd; border-width: medium medium 1pt; padding: 0in 0in 4pt"><a href="http://www.technosourcehk.com/index.php" title="Technosource"><img src="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/printies-final.thumbnail.png" alt="printies-final.png" /></a> <a href="http://http://www.technosourcehk.com/index.php" title="Technosource">TechnoSource&#8217;s </a>Printies Design Studio is an all-in-one craft studio that lets kids create unique stuffed animals using just their PC and printer. First they design their animal using the included software&#8211;choosing their favorite features, colors, patterns, and expressions. Then the creation gets printed on the special fabric sheets that can be used with any ink jet printer. Once the printing is done, kids stuff  their animals with pillow stuffing, add feet and stickers. Best news is that there&#8217;s no sewing or gluing. $19.99 for a kit with six animals</p>
<p style="border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color #4f81bd; border-width: medium medium 1pt; padding: 0in 0in 4pt">One of the most open-ended play tools comes from <a href="http://jakks.com/eyeclops" title="Eyeclops">Jakks Pacific</a>. The EyeClops Jr. is a full-blown nightvision camera that allows kids to see in the dark.  The inventive games you can play in the dark with nightvision goggles are never-ending. But, at $40, parents won&#8217;t be spending anything near what real nightvision goggles would cost even though the  experience is quite similar.</p>
<p style="border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color #4f81bd; border-width: medium medium 1pt; padding: 0in 0in 4pt">&nbsp;</p>
<p style="border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color #4f81bd; border-width: medium medium 1pt; padding: 0in 0in 4pt"><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/eyeclops-mini-projector.png" title="eyeclops-mini-projector.png"><img src="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/eyeclops-mini-projector.thumbnail.png" alt="eyeclops-mini-projector.png" /></a>In the same vein, the EyeClops Mini Projector is a real working mini-sized LCD projector. It projects a VGA quality image.  The image can be projected up to 70 feet, and can receive input from all sorts of gadgets: DVDs, game players, PCs, iTouch, and others. When it ships this fall it will cost under $100. A pocket-sized projector for under $100&#8211;adults are going to want to buy this one, too.</p>
<p style="border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color #4f81bd; border-width: medium medium 1pt; padding: 0in 0in 4pt">At $150, the product that left me slightly aghast by its price tag was TechnoSource&#8217;s Rubik&#8217;s Cube Electronic, but it&#8217;s a must for Rubik&#8217;s retro lovers. Instead of manually cranking the cube, you swipe your fingers across a row of colors using an iPhone-like swipe. The cube glows to your touch. An accelerometer inside the cube lights the squares and keeps track of which side of the cube you&#8217;re working on. Unlike the traditional model, the electronic version features hints for you when you&#8217;re lost and it will solve itself when you&#8217;re thoroughly disgusted.</p>
<p style="border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color #4f81bd; border-width: medium medium 1pt; padding: 0in 0in 4pt"><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/rubik.png" title="rubik.png"><img src="http://www.robinraskin.com/blog/wp-content/uploads/2009/02/rubik.thumbnail.png" alt="rubik.png" /></a>These products aren&#8217;t on the shelves just yet.  You&#8217;ll see them start to roll out over the summer and into the fall.</p>
<p style="border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color #4f81bd; border-width: medium medium 1pt; padding: 0in 0in 4pt">&nbsp;</p>
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		<title>Kids@Play Explores What it Means to Grow Up Digital</title>
		<link>http://www.robinraskin.com/blog/2009/01/24/kidsplay-explores-what-it-means-to-grow-up-digital/</link>
		<comments>http://www.robinraskin.com/blog/2009/01/24/kidsplay-explores-what-it-means-to-grow-up-digital/#comments</comments>
		<pubDate>Sun, 25 Jan 2009 02:42:35 +0000</pubDate>
		<dc:creator></dc:creator>
		
		<category><![CDATA[Your Digital Kids]]></category>

		<category><![CDATA[creativity]]></category>

		<category><![CDATA[creativity and play]]></category>

		<category><![CDATA[education]]></category>

		<category><![CDATA[kids at play at ces]]></category>

		<category><![CDATA[young children and Internet]]></category>

		<guid isPermaLink="false">http://www.robinraskin.com/blog/2009/01/24/kidsplay-explores-what-it-means-to-grow-up-digital/</guid>
		<description><![CDATA[&#8220;Our greatest natural resource is the minds of our children.&#8221; —Walt Disney
For a child, today’s play is tomorrow’s work. Whether it’s playing with a toy doctor kit, a tea set, a digital camera and editing software, or inside of a virtual world, the skills they’ll need tomorrow are being honed.
But their skills will only be [...]]]></description>
			<content:encoded><![CDATA[<p><em><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/01/kidsatplay1.jpg" title="kidsatplay1.jpg"><img src="http://www.robinraskin.com/blog/wp-content/uploads/2009/01/kidsatplay1.thumbnail.jpg" alt="kidsatplay1.jpg" /></a>&#8220;Our greatest natural resource is the minds of our children.&#8221;</em> —Walt Disney</p>
<p>For a child, today’s play is tomorrow’s work. Whether it’s playing with a toy doctor kit, a tea set, a digital camera and editing software, or inside of a virtual world, the skills they’ll need tomorrow are being honed.</p>
<p>But their skills will only be as good as the tools we give them. According to a recent report from <a href="http://www.npd.com/corpServlet?nextpage=corp_welcome.html" title="NPD">NPD</a>, a higher percentage of kids ages 4-14 are using computers than they are televisions. Fourteen percent of kids in this age group own their own computer. Twenty-eight percent use digital music players. Twenty percent own cellphones.<span id="more-269"></span></p>
<p>What they do with these tools is still a great social experiment. The web and consumer electronic devices have provided them with a vast sandbox in which to play and explore. A recent study from the <a href="http://www.macfound.org/site/c.lkLXJ8MQKrH/b.3599935/k.66CA/MacArthur_Foundation_Home.htm" title="MacArthur">MacArthur Foundation </a>found that social networking is, contrary to many parents’ beliefs, a motivator—a place to practice both social and creative skills. Simulations teach them to play &#8220;what if&#8221; in the safety of a virtual environment. Educational software is able to pinpoint their strengths and weaknesses with a granularity that a teacher in a classroom never could. The tools of youth—IM, chat, Facebook—are finding their way into the workplace. There’s an economic imperative to learn to play digitally.</p>
<p>At the  Kids at Play Summit <a href="http://kidsatplaysummit.com" title="Kids at Play">http://kidsatplaysummit.com</a> we’ve enlisted some of the greatest minds from education, journalism, product and content development, and academic research to paint a picture of why being digital changes everything.</p>
<p>In his book, Playing the Future, <a href="http://rushkoff.com/" title="Rushkoff">Douglas Rushkoff</a> said, &#8220;Our kids may be younger than us, but they are also newer. They are the latest model of human being, and are equipped with a whole lot of new features. Looking at the world of children is not looking backwards at our own pasts—it’s looking ahead.&#8221;</p>
<p>Welcome to the future. I founded <a href="http://kidsatplaysummit.com" title="Kids at Play">http://kidsatplaysummit.com</a> as a forum to help the high tech industry continue to create and innovate in your respective fields so that kids everywhere can reap the benefits.</p>
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