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	<title>Raising Digital Kids &#187; videogames</title>
	<atom:link href="http://www.robinraskin.com/blog/category/videogames/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.robinraskin.com/blog</link>
	<description>No one said it would be easy but it sure keeps you thinking.</description>
	<pubDate>Wed, 10 Nov 2010 13:37:37 +0000</pubDate>
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		<title>3D Versus Body Motion: What Matters Most for Next Gen Gamers?</title>
		<link>http://www.robinraskin.com/blog/2010/07/07/3d-versus-body-motion-what-matters-most-for-next-gen-gamers/</link>
		<comments>http://www.robinraskin.com/blog/2010/07/07/3d-versus-body-motion-what-matters-most-for-next-gen-gamers/#comments</comments>
		<pubDate>Wed, 07 Jul 2010 23:13:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Your Digital Kids]]></category>

		<category><![CDATA[creativity and play]]></category>

		<category><![CDATA[games]]></category>

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		<category><![CDATA[nintendo]]></category>

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		<category><![CDATA[Kinect]]></category>

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		<category><![CDATA[motion control]]></category>

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		<category><![CDATA[user interface]]></category>

		<guid isPermaLink="false">http://www.robinraskin.com/blog/?p=911</guid>
		<description><![CDATA[<!-- GООООООО -->


Accoding to NPD, a research firm, families are using video games big time. After sports games and action games (each holding approximately 20% of the market), family games represent 12%, the next largest category. Though the press would have you think otherwise, nearly 50% of games sold are rated “E” for everyone. And the game [...]]]></description>
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<p>Accoding to NPD, a research firm, families are using video games big time. After sports games and action games (each holding approximately 20% of the market), family games represent 12%, the next largest category. Though the press would have you think otherwise, nearly 50% of games sold are rated “E” for everyone. And the game platforms are looking for new cool ways to exploit the growing gaming market.</p></div>
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<p>This holiday, the three big industry platform giants—Sony, Microsoft, and Nintendo—are going to battle it out with next generation systems, each targeting a wider consumer audience in its own unique way. For each, the ease of use, price, mobility, ability to download music and movies and play online, and, of course, a little bit of gamer’s luck will affect its ultimate success.<strong></strong></p>
<p><strong><span id="more-911"></span></strong></p>
<div id="attachment_917" class="wp-caption alignright" style="width: 310px"><strong><strong><a href="http://www.robinraskin.com/blog/wp-content/uploads/2010/07/kinect-adventures-7-7.jpg"><img class="size-medium wp-image-917" title="kinect-adventures-7-7" src="http://www.robinraskin.com/blog/wp-content/uploads/2010/07/kinect-adventures-7-7-300x200.jpg" alt="Kinect" width="300" height="200" /></a></strong></strong><p class="wp-caption-text">Kinect</p></div>
<p><strong>Microsoft Kinect<br />
</strong></p>
<p><strong></strong>$149, $399 for Elite Bundle that includes the requisite Xbox.</p>
<p><strong>Expected release:</strong> November</p>
<p><strong>What it is:</strong> Originally dubbed Project Natal, Kinect is an Xbox accessory that allows you to play video games without having to use any sort of input device or controller other than your own body. You can wave your hands and make things move around a virtual screen, or kick up your heels to play a rousing game of soccer. Microsoft emphasizes Kinect’s natural user interface: voice, touch, face recognition, motion sensors, video chat, and more. Having tested it, I can attest that a Kinect experience can leave you breathless, the same kind of breathless any good workout gives you.</p>
<p><strong>Technology:</strong> A clever packaging of a traditional digital webcam with a second camera that senses depth plus four microphones to pick up voice. The Kinect sits next to your Xbox. The cameras pick up your body movements and the software has been taught more about degrees of body articulation than an Indian fakir. Kinect reacts to slight movements of arms, wrists, knees, neck, etc. with equal aplomb.</p>
<p><strong>Games preview:</strong> Many of the games are what you’d expect to be playing with or without a controller: Kinectimals is like a cuter version of Nintendogs; Kinect Sports is like the Wii sports with soccer, bowling, and track and field games. There’s a go-kart racing game and plenty of jumping adventures in Kinect Adventures. My fave announcement is the Your Shape game from Ubisoft and Dance Central from Harmonix, letting me up my fitness unencumbered by dance pads or controllers.</p>
<p><strong>Pros and cons:</strong> Kinect is sold separately but you’ll probably want the Ultimate Pack, which includes the new update of the Xbox 360 Live featuring more memory, USB, and HDMI, to name a few.</p>
<p><strong>Sony Move PlayStation</strong></p>
<p>Under $100 for the three components: the Move wand, the navigation controller, and the Eye camera.</p>
<p><strong><strong><a href="http://www.robinraskin.com/blog/wp-content/uploads/2010/07/sony-move-archery-7-7.jpg"><br />
</a></strong>Expected release:</strong> September</p>
<p><strong>What it is:</strong> It looks like a karaoke mic but it’s an accessory for the PS3 that adds new dimensions of control to video games as you wave it like a baton. Much like the gyroscope/accelerometer in other motion-sensing devices and the Wii remotes, the stick can record your body positioning and relay that information to a webcam attached to the PS3. Think of the Move as a magic wand. Swing it like a baseball bat, golf club, or tennis racket and the movement is detected.<a href="http://www.robinraskin.com/blog/wp-content/uploads/2010/07/sony-move-7-7.jpg"><img class="alignright size-medium wp-image-920" title="sony-move-7-7" src="http://www.robinraskin.com/blog/wp-content/uploads/2010/07/sony-move-7-7-300x199.jpg" alt="sony-move-7-7" width="300" height="199" /></a></p>
<p><strong>Technology:</strong> Unlike Kinect, where it’s your body or nothing, the Sony Move includes some buttons that can be used to enhance play. Gamers will enjoy having the buttons to add another dimension. Nongamers will continue to be confused. Some games require having two Moves in hand, like archery, for example. According to my colleagues in the know, the Sony Move is much more precise than the Kinect precisely because you’re holding something in your hand. Sony Move uses a Bluetooth controller to communicate between the wand and the camera.</p>
<div id="attachment_918" class="wp-caption alignright" style="width: 310px"><a href="http://www.robinraskin.com/blog/wp-content/uploads/2010/07/sony-move-archery-7-7.jpg"><img class="size-medium wp-image-918" title="sony-move-archery-7-7" src="http://www.robinraskin.com/blog/wp-content/uploads/2010/07/sony-move-archery-7-7-300x199.jpg" alt="Sony Move Archery" width="300" height="199" /></a><p class="wp-caption-text">Sony Move Archery</p></div>
<p><strong>Games preview: </strong>Sony Move aims to satisfy both casual and hardcore gamers alike. Titles already confirmed are: Sorcery, SingStar Dance, Heroes on the Move (working title), SOCOM 4, Heavy Rain Move Edition, echochrome ii, EyePet, Sports Champions, Tumble, Beat, Time Crisis: Razing Storm, Toy Story 3, and Tiger Woods PGA Tour 11.<a href="http://www.robinraskin.com/blog/wp-content/uploads/2010/07/sony-move-archery-7-7.jpg"><br />
</a></p>
<p><strong>Nintendo 3DS</strong></p>
<p>Pricing still not available.</p>
<p><strong>Expected release:</strong> March 2011</p>
<p><strong><a href="http://www.robinraskin.com/blog/wp-content/uploads/2010/07/nintendo-3d-7-7.jpg"><img class="alignright size-medium wp-image-922" title="nintendo-3d-7-7" src="http://www.robinraskin.com/blog/wp-content/uploads/2010/07/nintendo-3d-7-7-300x237.jpg" alt="nintendo-3d-7-7" width="300" height="237" /></a>What it is:</strong> Due out after the others, the 3DS is similar to the current Nintendo DS but it’s 3D, and 3D that does not require the user to wear any special 3D glasses. The Nintendo Wii, the acknowledged granddaddy of motion-based gaming, captured the imagination of a new generation of young mobile gamers. Nintendo’s Wii sales have been ailing, and the earlier arrival of the Kinect and Sony Move will undoubtedly cause some defections.</p>
<p><strong>Technology:</strong> The secret sauce behind Nintendo 3DS is a third camera that helps create the 3D image. Like the DS, it’s got dual screens, a 3.53-inch top screen and a 3.02-inch bottom touchscreen. The top screen is capable of showing 3D graphics; the bottom is a touchpad. A motion sensor, gyro sensor, and a slide pad that allows 360-degree input make it possible to play games or take a 3D photo. The 3DS comes with slots for 3DS and DS games, and an SD card slot, integrated Wi-Fi, and a rechargeable battery. The operative words here are mobile, connected, and 3D, and, knowing Nintendo, probably quite affordable.</p>
<p><strong>Games preview:</strong> Here are some <a title="Nintendo game trailers" href="http://www.gametrailers.com/game/nintendo-3ds/12961"><span style="color: #2c68a3;">game trailers</span></a>. The games looked a bit crude to me, but it’s pretty darn hard to simulate 3D on a 2D screen. Expect favorites like Mario and Nintendogs to resurface on 3D.</p>
<p><strong>And the Winner Is<br />
</strong></p>
<p><strong></strong>The kids I know say Nintendo’s 3DS is the freshest idea, one that most appeals to them. Frankly, the kids were less interested in the notion of full body motion control than I (in my inevitable quest to lose five pounds). Portability trumps motion control. Nintendo is promising 3D movie viewing too, and that’s adding to the ecstasy.</p>
<p>I, and the women I know, really like the Kinect idea and find a buttonless/controlless world really appealing. I mean, Kinect can even detect and correct an imprecise yoga down dog!<br />
My gamer friends—they drool of the precision of Sony’s Move.</p>
<p>Where do you stand? Body, precision, or 3D?</p></div>
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		<title>Two New Games For Young Fliers</title>
		<link>http://www.robinraskin.com/blog/2010/05/09/two-new-games-for-young-fliers/</link>
		<comments>http://www.robinraskin.com/blog/2010/05/09/two-new-games-for-young-fliers/#comments</comments>
		<pubDate>Mon, 10 May 2010 03:46:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Your Digital Kids]]></category>

		<category><![CDATA[education]]></category>

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		<category><![CDATA[D3]]></category>

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		<category><![CDATA[flight simultaion]]></category>

		<category><![CDATA[Sky Captain]]></category>

		<category><![CDATA[SkyHeroes]]></category>

		<guid isPermaLink="false">http://www.robinraskin.com/blog/?p=861</guid>
		<description><![CDATA[Flight Simulator the Microsoft game thats ultrarealistic controls and navigation path gave many armchair pilots a chance to take control of the wheel.  Now the kids can get into the act with two games announced for the junior set. Heros in the Sky

MySims Sky Heroes: launching by this Sept
 Most of you are familiar with The [...]]]></description>
			<content:encoded><![CDATA[<p>Flight Simulator the Microsoft game thats ultrarealistic controls and navigation path gave many armchair pilots a chance to take control of the wheel.  Now the kids can get into the act with two games announced for the junior set. Heros in the Sky<br />
<strong></strong></p>
<p><strong><a href="My Sims Sky Heros">MySims Sky Heroes:</a><a href="http://www.robinraskin.com/blog/wp-content/uploads/2010/05/my-sims.jpg"><img class="alignright size-thumbnail wp-image-862" title="my-sims" src="http://www.robinraskin.com/blog/wp-content/uploads/2010/05/my-sims-150x150.jpg" alt="my-sims" width="150" height="150" /></a> launching by this Sept</strong><strong><br />
</strong> Most of you are familiar with The Sims, the closest thing to a do-it-yourself soap opera videogame.  You may be less familiar with the junior version, My Sims.  It’s a simpler, younger adventure that concentrates on cute Mii like characters.  There have been racing version of My Sims and well as others.<br />
. The newest My Sims addition is called SkyHeroes and it will be available by<a href="http://www.robinraskin.com/blog/wp-content/uploads/2010/05/skycaptain_large.jpg"><img class="alignright size-thumbnail wp-image-863" title="skycaptain_large" src="http://www.robinraskin.com/blog/wp-content/uploads/2010/05/skycaptain_large-150x150.jpg" alt="skycaptain_large" width="150" height="150" /></a> September.  A better name would be My First Flight Simulator.  Instead of just navigating aimlessly from point to point, your mission is to battle Morcubus and his drone army . They’ve got nefarious plans to take over the skyways!  You earn your wings as your speed and reflexes are put to the test.  Whimsy is pervasive as you can fly everything from a prop plane to a UFO.  Available for Wii, Nintendo DS, Xbox and Playstation.<br />
<a title="Sky Captain" href="http://www.d3publisher.us/ProductDetails.asp?ProductID=116">Sky Captain by D3 Publishers,</a> also jumps into the flight training craze with  a  much more structured adventure for young children where they can  pilot anything from a plane to a UFO 40 different tasks from stunt flying to shooting targets.  No killing, no crashing, and simple enough to pilot that even I managed. Sky Captain reports they&#8217;ll be available by this sumer.</p>
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		<title>Look Ma! No Controller: Microsoft’s Natal Genius</title>
		<link>http://www.robinraskin.com/blog/2010/03/10/look-ma-no-controller-microsoft%e2%80%99s-natal-genius/</link>
		<comments>http://www.robinraskin.com/blog/2010/03/10/look-ma-no-controller-microsoft%e2%80%99s-natal-genius/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 13:26:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Your Digital Kids]]></category>

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		<guid isPermaLink="false">http://www.robinraskin.com/blog/?p=785</guid>
		<description><![CDATA[You’ve probably heard about Project Natal by now. It’s Microsoft’s “secret” project that lets you use your body as the input device for the Xbox Live. No controllers, no wires, no headgear or gloves. If you liked using Nintendo Wii’s controller to play games you’ll love the freedom and increased capability of using your body.
I recently [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_787" class="wp-caption alignleft" style="width: 310px"><img class="size-medium wp-image-787" title="natal1" src="http://www.robinraskin.com/blog/wp-content/uploads/2010/03/natal1-300x168.jpg" alt="Natal uses &quot;you&quot; as an input device." width="300" height="168" /><p class="wp-caption-text">Natal uses &quot;you&quot; as an input device.</p></div>
<p>You’ve probably heard about Project Natal by now. It’s Microsoft’s “secret” project that lets you use your body as the input device for the Xbox Live. No controllers, no wires, no headgear or gloves. If you liked using Nintendo Wii’s controller to play games you’ll love the freedom and increased capability of using your body.</p>
<p><span id="more-785"></span>I recently got to experience Project Natal first hand. Timely because <a title="Lineup" href="http://multiplayerblog.mtv.com/2010/03/09/microsoft-unveiling-full-project-natal-lineup-at-e3/" target="_blank">today</a> sources report that we’ll find out all at the E3 Conference this June. A few observations:</p>
<p><strong>First:</strong> This IS going to be a really cool step forward in gaming/entertainment and the future of humans as input devices.</p>
<p><strong>Second:</strong> Don’t even think about using your tennis lessons. On a cold New York evening a few weeks ago, my colleagues were invited by Microsoft to come over to a nearby loft and play a game called Ricochet. It’s sort of a cross between table tennis and soccer. As balls are heaved at you on the screen (often multiple balls at once) you could swat, kick, or head butt them back at the screen. Natal&#8211;which was an add-on peripheral to an Xbox when we saw it demo’ed&#8211;tracks your movements and the balls respond to your thwacks. Ricochet showed my body as a shadow silhouetted on the screen (thankfully not true to real body proportions&#8211;everyone looks identical). It turns out that Natal was much better at responding when I faced the screen and moved my arms and legs to the side.</p>
<p>While it appears to know about backhands and tennis’ side stance, playing it sideways is not likely to win you as many points. Another game speculated for release includes an interactive story about a boy, Milo, and his <a title="Milo" href="http://www.gametrailers.com/game/lionhead-milo-project/11398" target="_blank">camera</a>.</p>
<p><strong>Third: Clear the Area</strong></p>
<p>Reyne Rice, a toy trends expert, got more points than me during our demo session (she faced forward) but she had other, arguably more serious, problems. Rice’s shoe (no laces) flew off her foot in a serious kick and came inches from smashing the screen. While Natal is said to be less dangerous than Wii, which suffers from occasional flying controllers (even with a wristband), it’s best to dress appropriately. No flying clothing.</p>
<p><strong>Fourth: Beyond Blue Screen</strong></p>
<p>Those who’ve followed gaming, animation, and filmmaking know about bluescreen technology where background images are projected onto a blue screen and the actor or weatherman interacts with the graphic. There were many early attempts to use bluescreen technology involving a player interacting with a game image on the computer screen. Natal is much more nuanced, recognizing all sorts of gestures, and reportedly it will recognize voice inputs as well.</p>
<p><strong>Observation Five What the Tech!</strong></p>
<p>As any good geek would, I asked the Microsoft PR folks a few tech questions and got very little in the way of satisfying answers. The Natal unit is currently shown as an add-on peripheral. It’s a horizontal box smaller than a DVD player. Clearly, the box holds a combination of digital camera and motion sensors. As best I could tell, there was a green camera light and a red one in the unit, which suggests two cameras that do some sort of 3D magic. Intrigued, I discovered that the cameras probably work together, one to capture the image and the second to <a title="PrimeSense" href="http://www.primesense.com/" target="_blank">give it depth</a>.</p>
<p>Once a 3D picture is compiled, software magic takes over. Basically, Natal knows about various skeletal systems (height and body type) and knows about the kind of movements its games cause people to make. At <a title="Pixelsumo" href="http://www.pixelsumo.com/post/inside-project-natal" target="_blank">PixelSumo,</a> geeks can get a more in-depth explanation. And, at <a title="PopSci" href="http://www.popsci.com/gadgets/article/2010-01/exclusive-inside-microsofts-project-natal " target="_blank">PopSci</a>, you’ll get a good sense of the amount of processing power it takes for you to thwack a ball with your head. Staggering.</p>
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		<title>CES 2010: This Year’s Crystal Ball Is Made of Glass</title>
		<link>http://www.robinraskin.com/blog/2009/11/17/crystal-ball/</link>
		<comments>http://www.robinraskin.com/blog/2009/11/17/crystal-ball/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 03:42:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Your Digital Home]]></category>

		<category><![CDATA[cell phones]]></category>

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		<category><![CDATA[virtual worlds]]></category>

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		<category><![CDATA[trends]]></category>

		<guid isPermaLink="false">http://www.robinraskin.com/blog/?p=648</guid>
		<description><![CDATA[Yes, it’s a Trekian buzzword, but telepresence creates the illusion that something or someone is with you.]]></description>
			<content:encoded><![CDATA[<p>With hundreds of new product launches and an annual industry reunion, CES brings out the fortune-teller (oops, I mean analyst) in all of us. The economy has forced companies to tone down big risk-taking schemes, but there’s still plenty to talk about, even if some of it comes with a lower price tag.<span id="more-648"></span></p>
<p>My bets on some of the hottest trends at the show:<br />
<strong></strong></p>
<p><strong>eBook Wars:</strong> You’ll have seen most of them before the opening day of CES, but you’re going to begin to see a features war over book readers. Color readers, readers with two screens, readers with backlit screens, pocket readers, multimedia readers, and so on. The good news? All this talk about reading may resuscitate the printed word. If you’re at CES, visit the eReader exhibit on the CES floor and the <a title="Higher Ed Tech" href="http://higheredtechsummit.com">HigherEd Tech Summit</a>.* Both will be discussing how ebooks will replace those high-priced printed versions.</p>
<p><strong>3D:</strong> James Cameron may be getting all the 3D glory on the big screen this season, but there are plenty of folks at CES leaving their 3D mark. Look for notebooks and netbooks from the likes of Acer (3D glasses required). SONY, Mitsubishi, and Panasonic will be showing the next variant of 3D TV (glasses required on most, not all). Even the gamemakers (keep an eye on PlayStation) will be supporting 3D output. <a title="ASUS" href="http://usa.asus.com/" target="_self">ASUS</a> has just announced a 3D gaming notebook, the G51 J 3D. My favorite? Fujifilm has a new camera that shoots photos and videos in 3D and requires no glasses. The trick? Two sensors built into the camera.</p>
<p><strong>Mobile Phones and Their Apps:</strong> There are now over 100,000 iPhone apps; that’s a pretty big business. But the iPhone is being challenged by Android, RIM Blackberry, Microsoft Windows Mobile, Palm, and Nokia’s Symbian environments. As consumers, we want to know what apps are worth paying for; as a developer, you’ll want to know what apps to create for. These topics will be visited in multiple places on the show floor, but the <a title="Mobile Apps Showdown" href="http://mobileappsshowdown.com" target="_self">Mobile Apps Showdown</a> should be a nice culmination of an app-ified world.</p>
<p><strong>Mind and Body:</strong> Take a motion sensor, add some software and a cloud computing app, and you’ve got the recipe for a healthier body. Look for everything from digital pedometers with online recordkeeping to elaborate systems that measure your energy output and give you enough readout to put the Challenger’s dashboard to shame. Watch for biofeedback, relaxation, remote medical data collection, and more.</p>
<p><strong>Telepresence:</strong> Yes, it’s a Trekian buzzword, but get used to it. Simply (probably too simply) put, telepresence creates the illusion that something is near you, even though it is not. Video conferencing, distance learning, remote medical diagnoses&#8211;all of these rely on telepresence. Look for <a title="Csco" href="http://cisco.com">Cisco</a> to take the lead, but <a href="http://ibm.com">IBM</a>,<a title="Microsoft" href="http://microsoft.com"> Microsoft, </a>and others will express their violent interest in this topic.</p>
<p><strong>Augmented Reality:</strong> A close cousin of telepresence, augmented reality was beginning to seep into our collective consciousness at the last CES. It’s back, and in general it describes a technology that adds a level of information on top of your physical reality. Point your phone at a person and it might automatically recognize them and offer the person’s vital stats for you. Point a digital camera at an object (say, a museum) and have entries about that object appear on your screen. Making augmented reality more real are manufacturers like <a title="NVIDIA" href="http://www.nvidia.com/page/home.html" target="_blank">NVIDIA</a>. Its new Tegra chip packs the power of a PC onto a single, small chip.</p>
<p>* Disclosure: My company, Living in Digital Times, produces the Mobile Apps Showdown and the HigherEd Tech Summit at CES.</p>
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		<title>And Games to Avoid</title>
		<link>http://www.robinraskin.com/blog/2009/07/24/and-games-to-avoid/</link>
		<comments>http://www.robinraskin.com/blog/2009/07/24/and-games-to-avoid/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 17:45:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Your Digital Kids]]></category>

		<category><![CDATA[parenting]]></category>

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		<guid isPermaLink="false">http://www.robinraskin.com/blog/?p=477</guid>
		<description><![CDATA[Nothing wrong with a mindless game every now and then, but some games are more mindless than others. I’d have your kids steer clear of these. One because it&#8217;s grossly sophmoric, two because it was a terrible game that Michael Jackson&#8217;s death will resurrect. And three because it fuels the notion of jihad as something [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-482" title="thriller" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/07/thriller-210x300.jpg" alt="thriller" width="210" height="300" />Nothing wrong with a mindless game every now and then, but some games are more mindless than others. I’d have your kids steer clear of these. One because it&#8217;s grossly sophmoric, two because it was a terrible game that Michael Jackson&#8217;s death will resurrect. And three because it fuels the notion of jihad as something worthy of attention.<span id="more-477"></span></p>
<p><strong><a title="iFart" href="http://digital.venturebeat.com/2008/12/23/iphone-fart-app-pulls-in-nearly-10000-a-day/" target="_blank">iFart</a>:</strong> There seems to be a fart virus in the mobile applications stores. iFart, the daddy of these apps, was grossing $10,000 a day and it’s only a 99 cent purchase. (You do the math.) Since iFart’s introduction, Apple approved at least 14 more fart apps for distribution through the store. If you hear the sound of gas passing from your kid’s iPhone you’ll be one up.</p>
<p><strong><a title="Moonwalker" href="http://en.wikipedia.org/wiki/Michael_Jackson's_Moonwalker" target="_blank">Moonwalker</a>:</strong> This is the Michael Jackson version, not the Apollo version. In 1990, SEGA released Moonwalker, an arcade video game starring Michael Jackson. Michael maneuvers through a pool hall, a dark alley, and a graveyard, fighting thugs, robots, and zombies on a quest is to save children. The game even includes Bubbles the chimp. Michael prances and shows his moves as &#8220;Bad,&#8221; &#8220;Smooth Criminal,&#8221; and &#8220;Beat It” create the soundtrack. If he gets too many hits he falls and cries “help me,” begging for another quarter. There were a number of home versions as well and the Michael Jackson games are popping for sale as collector’s items.</p>
<p><strong><a title="Jihad" href="http://www.youtube.com/watch?v=JYsix-B4dPk">Virtual Jihad:</a></strong> There have been a number of these games and variations since 2003. The early ones depicted Americans searching and shooting in the hopes of finding Saddam Hussein. The newer variants have Al-Qaeda hunting down George Bush.  Some are variants of the BattleZone game. <img class="alignleft size-medium wp-image-483" title="virtual-jihad" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/07/virtual-jihad-300x199.jpg" alt="virtual-jihad" width="300" height="199" />Maybe we should let these guys play the game instead of the real war, but there’s something offensive about watching kids play a game that so imitates the realities of war.</p>
<p><strong>Others to steer clear of:</strong> Blades—a violent game with a sexpot heroine. Manhunt 2 for its extreme violence. When in doubt about a game’s appropriateness for kids, the best choice is to go to a site like the <a title="ESRB" href="http://esrb.org">ESRB</a> or <a href="http://commonsensemedia.org">Common Sense Medi</a>a and check out the ratings.</p>
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		<title>It’s Summertime: Tech Things to Do (or Not) With the Kids</title>
		<link>http://www.robinraskin.com/blog/2009/07/23/it%e2%80%99s-summertime-tech-things-to-do-or-not-with-the-kids/</link>
		<comments>http://www.robinraskin.com/blog/2009/07/23/it%e2%80%99s-summertime-tech-things-to-do-or-not-with-the-kids/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 18:35:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Your Digital Kids]]></category>

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		<category><![CDATA[nintendo]]></category>

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		<category><![CDATA[apollo]]></category>

		<category><![CDATA[sports]]></category>

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		<guid isPermaLink="false">http://www.robinraskin.com/blog/?p=468</guid>
		<description><![CDATA[Whoever designed the three-month summer vacation must have received kickbacks from the electronics industry. Even the most well intentioned moms and dads need a break from lemonade stands, swim parties, and cookouts. Here are a handful of great ideas followed by a handful of fair warnings.
A Publishing System for Young Kids: Tikatok
The cofounder of this [...]]]></description>
			<content:encoded><![CDATA[<p>Whoever designed the three-month summer vacation must have received kickbacks from the electronics industry. Even the most well intentioned moms and dads need a break from lemonade stands, swim parties, and cookouts. Here are a handful of great ideas followed by a handful of fair warnings.<span id="more-468"></span></p>
<p><strong>A Publishing System for Young Kids: <a title="Tikatok" href="http://tikatok.com/" target="_blank">Tikatok</a></strong></p>
<p><img class="alignleft size-medium wp-image-471" title="tikatok" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/07/tikatok-300x191.jpg" alt="tikatok" width="300" height="191" />The cofounder of this site was sitting in a bookstore with her kids when she realized that every book on the shelves was written by an adult. The epiphany? Create a site where kids can publish. Tikatok brings out the storyteller in every kid, allowing them to see the fruits of their labor shared with others on the web. Posting a story is free. Creating a book and selling it has varying costs depending on the size of the book. Story Sparks, an idea generator, helps those with writer’s block and it’s relatively easy to add artwork, too. (Average price for printed copies is around $20.)</p>
<p><strong>A Stay-cationer’s Dream: <a title="Wii Sports Resort" href="http://www.nintendo.com/games/detail/iGnKcC3xIs0WX4L3v6TedMHsQhZCKMsQ" target="_blank">Wii Sports Resort</a></strong></p>
<p>Players participate in a virtual vacation on an island with 12 different activities. Basketball, table tennis, canoeing, archery—the games are eclectic and tons of family fun. Sports Resort is one of the first Wii games to use Motion Plus—Nintendo’s new accessory. It allows the game to track the motion of your forearm and wrist which makes table tennis and archery more realistic. But the new accessory adds to the price and doesn’t add anything new to older Wii games. ($49.99)</p>
<p><strong>Summer of Apollo:</strong></p>
<p>This one won’t cost you a dime. The moonwalk (no, not the Michael Jackson kind) has captured and re-captured the imagination of kids and adults everywhere. <a title="Google Earth Moon" href="http://earth.google.com/moon/" target="_blank">Earth.google.com/moon</a> is a joint project of NASA and Google. You can zoom in and actually see the 1969 footprints from the first spacewalk and take an guided tour narrated by Apollo astronauts.</p>
<p><strong>A Quirky Game for Teens: <a title="Little King's Story" href="http://www.littlekingsstory.com/" target="_blank">Little King’s Story</a></strong></p>
<p><img class="alignright size-medium wp-image-473" title="little-kings-story" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/07/little-kings-story-300x207.jpg" alt="little-kings-story" width="300" height="207" />For the teens in the house, this quirky masterpiece mixes adventure, strategy, and a heavy dose of whimsy. The plot begins with a young king that inherits a mess of a kingdom. Done in something similar but not as irritating as anime style graphics, the game includes cultural references and clever innuendo as the king (you) assembles his motley crew of subjects. Be warned: there are scenes with drunken and crude behavior. Normally I’m no fan of the anime style nor lengthy multicharacter games, but this one seems to be the pacesetter. And if you don’t believe me, see <a title="Gamer review" href="http://www.gamasutra.com/php-bin/news_index.php?story=24526" target="_blank">what the gamers have to say</a>. ($49.99)</p>
<p><a title="Games to Avoid" href=" http://www.robinraskin.com/blog/2009/07/24/and-games-to-avoid">And what should you be avoiding this summer?</a></p>
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		<title>Summer’s  New Digital Toys</title>
		<link>http://www.robinraskin.com/blog/2009/06/28/summer%e2%80%99s-new-digital-toys/</link>
		<comments>http://www.robinraskin.com/blog/2009/06/28/summer%e2%80%99s-new-digital-toys/#comments</comments>
		<pubDate>Sun, 28 Jun 2009 21:58:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Disney]]></category>

		<category><![CDATA[Your Digital Kids]]></category>

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		<guid isPermaLink="false">http://www.robinraskin.com/blog/?p=434</guid>
		<description><![CDATA[It’s show time for the digital toy business. Time to trot out previews of the summer’s releases.  This season offerings has a few recurrent themes. First is low price. Almost all of the manufacturers are selling less expensive variations on their older toys.  The second trend is all about using the body and brain in combination. [...]]]></description>
			<content:encoded><![CDATA[<p>It’s show time for the digital toy business. Time to trot out previews of the summer’s releases.  This season offerings has a few recurrent themes. First is<strong> low price</strong>. Almost all of the manufacturers are selling less expensive variations on their older toys.  The second trend is all about using the <strong>body and brain</strong> in combination. Whether it’s on the Wii or a standalone toy, chances are you’ll be your body as an input device.  And finally, there’s a trend to make<strong> child-sized versions</strong> of adult digital toys, from cameras and mp3 players, to gym equipment and fingernail decorating. <span id="more-434"></span><br />
<img class="alignright size-medium wp-image-435" title="eyeclopscut" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/06/eyeclopscut-300x202.jpg" alt="eyeclopscut" width="300" height="202" /><a title="Eye" href="http://www.engadget.com/2009/02/11/jakks-pacific-unveils-eyeclops-mini-projector/"><strong>Jaak EyeClops Mini Projector</strong> </a><br />
With built in mini speakers and the ability to run off of batteries or a power adaptor this LED projector can take input from game machines, PCs, mobile devices like an iPhone, DVDs and project them up on any wall.  Kids can make their own movies or watch canned ones. Plus, it’ll cost less than $100 which is a lower price than any mini-projector on the market.  Be forewarned, the quality is QVGA so shows seem a little fuzzy and you’ll need a really dark room.<br />
<strong></strong></p>
<p><strong><a title="Drawn to Life" href="http://www.thq.com/us/game/show/5262/Drawn%20to%20Life™:%20The%20Next%20Chapter">THQ  Drawn to Life: The Next Chapter:</a></strong></p>
<p>Just introduced on the Wii, this game combines kids creativity and game playing.  Using a set of familiar looking paint tools kids design their own characters to star in video games.  The characters can even articulate their limbs, giving them lifelike moves.  Once the character is completed you can  place it  in a simple game, drawing in your own obstacles as you go. You can even draw a bridge to get you across a river with a special action ink, or a draw a ball that <img class="alignright size-medium wp-image-438" title="drawn-to-life" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/06/drawn-to-life-300x168.jpg" alt="drawn-to-life" width="300" height="168" />bounces.  The game you play is the one you&#8217;ve created. That&#8217;s both inspired and loads of fun.<br />
<a title="Zippity" href="http://www.leapfrog.com/zippity/"><strong>Leapfrog  Zippity</strong> </a></p>
<p>Zippity looks like a cross between a pogo stick and a Dance Dance Revolution mat. It&#8217;s played on the Wii. Young kids will stand on the  mat,  with their stick held firmly in their hands . On a TV screen they’re be watching their favorite Disney characters and using the stick they&#8217;re interacting as they watch  Using Playhouse Disney characters like Winnie the Pooh and Mickey, Zippity presents  kids with dances to do, jumping and movement, and learning fun.  Priced at $79 it’s a mini-Wii game for the mini-est users.<img class="alignright size-medium wp-image-411" title="democenter_par_87858_image_direct" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/06/democenter_par_87858_image_direct-300x186.gif" alt="democenter_par_87858_image_direct" width="300" height="186" /></p>
<p><a title="ASUS and Disney Netpal" href="http://usa.asus.com/news_show.aspx?id=16197"><strong>NetPal</strong>  </a></p>
<p>A netbook of their own.  Disney and ASUS teamed up to create a $350 netbook designed for kids. That means safe browsing, parental controls with plenty of room for parents to adjust, customizable screensavers with themes from Disney’s Cars, WALL-E and others.</p>
<p>An ASUS netbook under its skin, the Netpal has an interface that&#8217;s all Disney. The keyboard is spillproof and a Shock shield protects the netpal  from damage due to  accidental drops.  Naturally it&#8217;s available in Princess Pink and Magic Blue.</p>
<p><a title="Tag Reader Jr." href="http://www.leapfrog.com/tag/quiz.html"><strong>Leapfrog Tag Reader Jr</strong>:</a></p>
<p> Leapfrog&#8217;s Tag Reading System used a special magic digital pen to read aloud to young readers.  Now the youngest pre-readers get a Tag of their own, called Tag Jr.  Instead of a pen, <img class="size-full wp-image-410 alignleft" title="mini-tagjr" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/06/mini-tagjr.png" alt="mini-tagjr" width="77" height="93" />the handheld device is shaped more like a big rubber stamp.  The child presses the tag reader junior to the book page and all sorts of things begin to happen.  Stories get read, songs are sung, shapes and colors called out.  The books are made of really durable heavy cardboard so the system is dribble and drool proof.</p>
<p><a title="Ubisoft Imagine" href="http://imagine.us.ubi.com/">Imagine Series</a>: For girls who dream about what they want to be when they grow up Ubisoft created a series of  unique videogame introductions to the working world. Last year the big hits were Imagine Doctor, Movie Star and Babysitter. .This year they’re adding artist, boutique owner, detective, fashion designers, salon stylist, zookeeper and a few others to the lineup.  The games have become quite successful. Each gives you a taste of a career with simple games from picking patterns for fashions to putting together clues to solve a mystery. For girls ages 6-14 available on Nintendo DS.</p>
<p><img class="alignright size-medium wp-image-436" title="ubisoft-boutique" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/06/ubisoft-boutique-200x300.jpg" alt="ubisoft-boutique" width="200" height="300" /></p>
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		<title>Leapfrog Gives Leaping an Infrastructure</title>
		<link>http://www.robinraskin.com/blog/2009/06/13/leapfrog-gives-leaping-an-infrastructure/</link>
		<comments>http://www.robinraskin.com/blog/2009/06/13/leapfrog-gives-leaping-an-infrastructure/#comments</comments>
		<pubDate>Sun, 14 Jun 2009 04:38:06 +0000</pubDate>
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		<category><![CDATA[Your Digital Kids]]></category>

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		<guid isPermaLink="false">http://www.robinraskin.com/blog/?p=403</guid>
		<description><![CDATA[Have you tried shopping for educational toys  for young kids lately?
It&#8217;s a jungle out there.  If you&#8217;re looking to help them practice  reading, math, critical thinking, color matching  &#8230; whatever, there are hundreds to choose from ranging from the mundane to the sublime. And no way to know for sure much about what&#8217;s inside the box.
Leapfrog, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-411" title="democenter_par_87858_image_direct" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/06/democenter_par_87858_image_direct.gif" alt="democenter_par_87858_image_direct" width="313" height="195" /><img class="alignleft size-full wp-image-408" title="Tag Reader" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/06/tag.png" alt="Tag Reader" width="190" height="180" />Have you tried shopping for educational toys  for young kids lately?</p>
<p>It&#8217;s a jungle out there.  If you&#8217;re looking to help them practice  reading, math, critical thinking, color matching  &#8230; whatever, there are hundreds to choose from ranging from the mundane to the sublime. And no way to know for sure much about what&#8217;s inside the box.</p>
<p>Leapfrog, known for mostly top-notch products for kids just made it much easier to buy the right product and better still, to watch how your child is interacting with the toy.<span id="more-403"></span></p>
<p>The company&#8217;s new website <a href="http://www.leapfrog.com/en/play/information_center.html">Learning Path </a>offers parents a portal into their child&#8217;s learning.  Learning Path charts a course for parents to make good product choices by grouping choice by age and skills. Parents receive tips and ideas from educators. But most important the child&#8217;s product can be linked to the website and parents get feedback about how the child interacts with the product. </p>
<p>Here&#8217;s a quick look at some of the types of things you can expect to see in the new line:</p>
<p>EARLIEST LEARNERS</p>
<p>Focus is on products like <a title="Fridge Phonics" href="http://http://www.leapfrog.com/en/fridge_phonics/fridgefarm.html">Fridge Phonics </a>and Pre School Medley. (Still, not quite sure I love the sound of little kids recorded voices singing and saying words without much difference between singing and saying,  but the Leapfrog folks assure me that the kids prefer it.</p>
<p>With slightly more coordination kids are ready for products like <a href="http://www.leapfrog.com/zippity/">Zippity</a>. Zippity is sort of a colorful cross between Dance Dance Revolution and  Nintendo Wii  but made for a three to five year old who play games where their using their bodies to interact with the device, without needed the dexterity to succeed with a full blown Wii.</p>
<p>SCOUT AND FRIENDS</p>
<p><a href="http://www.leapfrog.com/toys/">S</a>cout, a cuddly plush dog becomes the mascot to preschoolers with a collection of products that look just like mom and dad&#8217;s high tech stuff. There&#8217;s a PDA that teaches words and letters and has some fun built in emails and calendar functinos that revolve around Scout&#8217;s life.  A Scribble and Write is like a high tech version of the tracing books we used to use to learn to write our letters.  Trace the letters by following the screen&#8217;s LED dots.</p>
<p>TAG READING FOR JUNIORS</p>
<p><img class="alignnone size-full wp-image-410" title="mini-tagjr" src="http://www.robinraskin.com/blog/wp-content/uploads/2009/06/mini-tagjr.png" alt="mini-tagjr" width="77" height="93" />One of the newest products is the <a href="http://www.leapfrog.com/toys/">Tag Reader Junior</a>  ($35 when it&#8217;s released later this year).  TagReading Kit  is a pen shaped device that can interact with books to read, teach words and more ($50).  Once you have the pen you keep replenishing your library of Tag books at about $14 each.  Tag Jr. is a stubbier, snowman-like stamperr instead of a pen.  As it touches the book, a sturdy cardboard affair, it also responds. </p>
<p>Things I like:</p>
<p>The books and materials were high quality, compelling stories.  Many Tag books are liscened from companies like Disney and Scholastic so the child is engaged in the literature.</p>
<p>The tag pens bring a fun element to reading books, but it&#8217;s a book you&#8217;re reading, not a game screen.</p>
<p>The parents web site and the kids&#8217; website are basically two views of the same content.  Parents can see where there kids like to play (learning words? shapes? math? and kids can get more content and games from the web.</p>
<p>After years of mostly quality one off toys, the Leapfrog strategy took a giant leap forward.</p>
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		<title>Maybe Growing Up to Be a Game Designer Isn’t Such a Bad Idea?</title>
		<link>http://www.robinraskin.com/blog/2009/04/21/maybe-growing-up-to-be-a-game-designer-isn%e2%80%99t-such-a-bad-idea/</link>
		<comments>http://www.robinraskin.com/blog/2009/04/21/maybe-growing-up-to-be-a-game-designer-isn%e2%80%99t-such-a-bad-idea/#comments</comments>
		<pubDate>Tue, 21 Apr 2009 14:04:51 +0000</pubDate>
		<dc:creator></dc:creator>
		
		<category><![CDATA[Your Digital Kids]]></category>

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		<guid isPermaLink="false">http://www.robinraskin.com/blog/2009/04/21/maybe-growing-up-to-be-a-game-designer-isn%e2%80%99t-such-a-bad-idea/</guid>
		<description><![CDATA[Now that they’ve seen game developers turn into rock stars (and get paid like them too) parents are much more likely to take gaming as a serious career path.
Game development is a part of many colleges computer science curriculum and in a number of high schools like this one in NYC, building a game is [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.robinraskin.com/blog/wp-content/uploads/2009/04/kodu2.png' title='kodu2.png'><img src='http://www.robinraskin.com/blog/wp-content/uploads/2009/04/kodu2.thumbnail.png' alt='kodu2.png' /></a>Now that they’ve seen game developers turn into rock stars (and get paid like them too) parents are much more likely to take gaming as a serious career path.</p>
<p>Game development is a part of many colleges computer science curriculum and in a number of <a href="http://www.instituteofplay.com/node/199">high schools</a> like this one in NYC, building a game is required learning.</p>
<p>Last week I took a look at <a href="http://research.microsoft.com/en-us/projects/kodu/" title="Kodu">Kodu</a>, Microsoft’s new game development language that’s easy enough for kids to master and create their own games. Theoretically, it’s supposed to be just as easy for parents, but having watched the demo I’m dubious. And because the language is for developing games on Xbox Live only (meaning you’ll need the Internet access for Xbox), its applicability is limited for many families. But the price is right: It’ll be available for a minimal fee on the Xbox Live Community Games Channel later this Spring.</p>
<p><span id="more-320"></span>There have been many programming languages designed for kids—but none, even the popular <a href="http://en.wikipedia.org/wiki/Logo_(programming_language)" title="Logo">Logo</a> language, let you create a very rich game experience. Kodu gives young developers programming modules that can fit together like puzzle blocks. They also get 3D characters (20 of them) with various attributes (some fly, some are strong, etc.). And they can design those space-age background terrains easily.</p>
<p>The essence of game programming is that the characters can have rules associated with them that describe their behavior and consequences. So, for example, you might build a routine that lets your character “move forward” until it “bumps” a “tree.” Simple movements like that are not hard to master. But when you start trying to follow a tree bump with a falling apple or allow the character to move around the tree without touching it, you’re adding some serious complexity. Programming a game is like creating a storyboard on steroids because everything is conditional. Yet, somehow, kids like the one in this video. (<a href="http://kotaku.com/5126105/kodu-ces-presentation-clip" title="Demo">Microsoft’s demo</a> at CES last year.)</p>
<p>Microsoft deserves kudos for giving kids a platform to create games. They say that ultimately there&#8217;ll be a PC version for use in schools and they have a few school curriculum projects in the works now. </p>
<p>Guaranteed that the kids who create a game using Kodu will never think about a game the same way again, and they may turn out to be the next <a href="http://en.wikipedia.org/wiki/Will_Wright_(game_designer)" title="Will Wright">Will Wright</a>.<a href='http://www.robinraskin.com/blog/wp-content/uploads/2009/04/kodu.png' title='kodu.png'><img src='http://www.robinraskin.com/blog/wp-content/uploads/2009/04/kodu.thumbnail.png' alt='kodu.png' /></a></p>
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		<title>After Wii’s Success Nintendo Woos Us Again</title>
		<link>http://www.robinraskin.com/blog/2009/04/07/after-wii%e2%80%99s-success-nintendo-woos-us-again/</link>
		<comments>http://www.robinraskin.com/blog/2009/04/07/after-wii%e2%80%99s-success-nintendo-woos-us-again/#comments</comments>
		<pubDate>Tue, 07 Apr 2009 22:20:23 +0000</pubDate>
		<dc:creator></dc:creator>
		
		<category><![CDATA[Your Digital Kids]]></category>

		<category><![CDATA[creativity]]></category>

		<category><![CDATA[creativity and play]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[kids at play at ces]]></category>

		<category><![CDATA[nintendo]]></category>

		<category><![CDATA[toys]]></category>

		<category><![CDATA[videogames]]></category>

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		<description><![CDATA[In the old days (just last week), before Nintendo’s new portable game console, the DSi, was available, portable game consoles were for kids with good eyesight, fast reflexes, and too much time on their hands. The DSi, the next generation of Nintendo’s DS, is going to shake things up by changing the nature of the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/04/nintendo-dsi-1.jpg" title="nintendo-dsi-1.jpg"><img src="http://www.robinraskin.com/blog/wp-content/uploads/2009/04/nintendo-dsi-1.thumbnail.jpg" alt="nintendo-dsi-1.jpg" /></a>In the old days (just last week), before <a href="http://nintendodsi.com/news.jsp" title="nintendo dsi">Nintendo’s</a> new portable game console, the DSi, was available, portable game consoles were for kids with good eyesight, fast reflexes, and too much <a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/04/nintendo-dsi-2.jpg" title="nintendo-dsi-2.jpg"></a>time on their hands. The DSi, the next generation of Nintendo’s DS, is going to shake things up by changing the nature of the games we play as part of the mobile experience.</p>
<p><a href="http://www.robinraskin.com/blog/wp-content/uploads/2009/04/nintendo-dsi-2.jpg" title="nintendo-dsi-2.jpg"><img src="http://www.robinraskin.com/blog/wp-content/uploads/2009/04/nintendo-dsi-2.thumbnail.jpg" alt="nintendo-dsi-2.jpg" /></a>I’ve been scanning the reviews of the new DSi and becoming convinced that the techie crowd doesn’t understand that “something’s happening here.” Most reviews are using words like “evolutionary” and missing the point that when you put a camera, good microphone, and some great software in a portable game machine, it changes the nature of the game. I spoke with Warren Buckleitner, founder of Children’s Technology Review and the director of our <a href="http://www.kidsatplaysummit.com" title="Kids@Play Summit">Kids@Play Summit</a> program. Warren calls the new DSi a “Digital Sandbox.”<span id="more-309"></span></p>
<p>By adding two (yes, two) digital cameras and a sensitive microphone, the DSi heralds another level of creativity and exploration. The two cameras (one faces inward so you can capture photos of yourself and one faces the outside world) come with software that lets you pull, yank, meld, and manipulate images using software special effects lenses. The sound and music tools let you use the DSi as an MP3 player, but, more importantly, lets you sample the sound of voices, birds chirping, and teachers lecturing, and then edit and manipulate them. The DSi, if used well, will unleash fantastic amounts of creativity.<br />
To read more on why Warren thinks the DSi is magic in a kid’s hands, <a href="http://www.childrenssoftware.com/" title="Children's Software">read his DSi impressions</a>.</p>
<p>For a great synopsis of what’s new and different with more emphasis on the technical specs, I’ll point you towards John Davison’s review on <a href="http://www.whattheyplay.com/features/nintendo-dsi-whats-new/" title="What They Play">WhatTheyPlay.com</a>.</p>
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